Did you ever use the digital camera you get in the game to zoom in on the pulls? it looks like it says “Pull Down” on the T-bar with a red arrow. There is also what appears to be a key reset on it -talk about realistic!
In “The Simpsons Hit & Run” when you are inside Springfield Elementary School, there is a Simplex T-bar pull in the hallway with a bell above it. You can even pull the alarm! When you do, the bell rings in Continuous and you hear Principal Skinner say over the PA system(“Remain calm, students! All is well in the school. My authority as principal is total… static cuts off”
In perfect dark zero, there is a level that takes place in a nightclub, and in order to avoid collateral damage, you have to activate one of the pull stations, which are futuristic-looking callpoints. The alarm itself sounds like some fast whoop.
Also, can you PLEASE show me a picture of the fire alarm on backlot?
I believe in Sims 2 University you can set off the sprinklers. I don’t know I’ve seen it in videos but I haven’t played it. I hope to get Sims 3 when it comes out though.
With the sprinkler, it puts out the fire and floods the floor. There are also normal smokes in the sims 2 that automatically call the Fire Department to come to the house.
Yea, there are also green door release versions. I wish you could activate em’. I even put a rocket into one of them, and still didn’t go off, lol.
Here is an alarm I just did in Hammer, the map editor for Half-Life 2 and other Source®™ games. It uses only textures that are included in the games, no custom ones. As you can see, it’s an Integrity-style horn on a plate that could be considered a mix between a -9101 and -9501 (or is it -9105?) I haven’t done any coding to make it sound/flash yet. BTW the “First Alert” is from the fire extinguisher in the cs_office map.
I just noticed this while I was playing GTA San Andreas: When you are in Las Vegas, inside the police headquarters, there are signs on the walls that say “Sprinklers Throughout Building”